Monsterchase
A 2D platformer built while following FreeCodeCamp's Unity game development tutorial.
I'm Pratik — a Computer Engineering student at National College of Engineering, Nepal, and an aspiring game developer learning by building small games, experimenting with C++ and SFML, and slowly turning ideas into playable things.
Not a highlight reel. A living record of what I'm learning and building.
I'm Pratik. I want to work in games — right now that means learning C++, exploring SFML, and building small projects instead of starting huge ones I never finish.
I like games that respect your time and systems that are simple to explain but hard to master. This portfolio is intentionally honest: show the process, not just the polished result.
C++ · C · Python
SFML · Unity · Game Design · Level Design
Git · GitHub · Blender · VS Code
Studying Computer Engineering at National College of Engineering, Nepal, while building my skills in programming and game development.
Built small projects and learned the fundamentals of programming.
Started creating games and exploring game loops, collision and player systems.
Building larger projects while learning better structure, systems and game architecture.
Small games and experiments built while learning the fundamentals.
View all projects ↗Try a small browser demo inspired by my projects.
Move the car left and right and avoid the incoming traffic.
Game jam team, internship, collaboration, or just want to talk about a project? I'd like to hear from you.