LOADING
Preparing
BUILDING • LEARNING • SHIPPING

Game developer
in progress.

I'm Pratik — a Computer Engineering student at National College of Engineering, Nepal, and an aspiring game developer learning by building small games, experimenting with C++ and SFML, and slowly turning ideas into playable things.

Pratik's profile photo
01 / About

A work in progress.

Not a highlight reel. A living record of what I'm learning and building.

I'm Pratik. I want to work in games — right now that means learning C++, exploring SFML, and building small projects instead of starting huge ones I never finish.

I like games that respect your time and systems that are simple to explain but hard to master. This portfolio is intentionally honest: show the process, not just the polished result.

— Pratik
RoleAspiring Game Dev
StudyingComputer Engineering, National College of Engineering, Nepal
Engineering Journey2025 — 2029
Based inKathmandu, NP
ToolsC++, SFML
ShippedNot yet — soon
Looking forJams, internships
02 / Skills

Tools I use.

LEARNING IN PUBLIC

Programming

C++ · C · Python

Game Development

SFML · Unity · Game Design · Level Design

Tools

Git · GitHub · Blender · VS Code

2025 — 2029

Computer Engineering journey

Studying Computer Engineering at National College of Engineering, Nepal, while building my skills in programming and game development.

START

Started programming

Built small projects and learned the fundamentals of programming.

NEXT

Moved into game development

Started creating games and exploring game loops, collision and player systems.

NOW

Computer Engineering + C++ / SFML

Building larger projects while learning better structure, systems and game architecture.

Currently learning

C++LEARNING
SFMLLEARNING
UnityLEARNING

Haven't started yet

Pixel ArtNOT STARTED
BlenderNOT STARTED
03 / Projects

Things I've built.

Small games and experiments built while learning the fundamentals.

View all projects ↗

Monsterchase

FINISHED / UNITY + C#

A 2D platformer built while following FreeCodeCamp's Unity game development tutorial.

UNITYC#2D
Ping Pong project

Ping Pong

FINISHED / C++ + SFML

A 2-player Pong clone with paddle movement, collision and a live scoreboard.

C++SFML2 PLAYER
Super Car project

Super Car

IN PROGRESS / C++ + SFML

A top-down traffic dodging game where the score climbs as you survive.

C++SFMLARCADE
Arkanoid project

Arkanoid

IN PROGRESS / C++ + SFML

A brick-breaker built from scratch with paddle movement, ball physics, bricks, score and lives.

C++SFMLPHYSICS

Chess

IN PROGRESS / C++ + SFML

A chess implementation with legal move highlighting, castling and turn tracking.

C++SFMLLOGIC
CLICK THE ARROWS TO EXPLORE ← →
03 / Gameplay

Play something.

Try a small browser demo inspired by my projects.

SCORE: 0
Use ← → or A / D
BROWSER MINI-GAME

Traffic Dodge

Move the car left and right and avoid the incoming traffic.

04 / Contact

Let's build something.

Game jam team, internship, collaboration, or just want to talk about a project? I'd like to hear from you.